Was it hard to make your mini game?
It wasn't hard at all making my game because it was really simple and I know how to do a lot better now.
What was the best part of this topic?
The best part on this topic was getting the carrot to loop because that wasn't the difficult part.
The worst part?
The worst part of the game was getting the number to decrease when you hit the wolf. :)
Tuesday, September 27, 2011
Monday, September 12, 2011
Jatarius R #3 2011
1. How old were you on September 11, 2001?
On September 11,2001 I was 4 years old.2. When did you first learn about the attacks and who explained the events to you? I first learned about 9/11 two years ago.
3. What kind of impact did these attacks have on your life or your parents lives?
It was a big disappointment because it shouldn't be like this.
1. What was the issue with this game?
It was very sad and hurtful.
2. How do you feel about it?
I don't feel anything about it but it was sad though.
3. What is the problem with portraying on such an awful violent event through a video game?
It's really sad because people actually died on that day and they are copying it.
4. How can you make sure that your web games tell the whole story or teach a lesson in an honorable way?
When it's actually has a lot of work instead of playing time.
On September 11,2001 I was 4 years old.2. When did you first learn about the attacks and who explained the events to you? I first learned about 9/11 two years ago.
3. What kind of impact did these attacks have on your life or your parents lives?
It was a big disappointment because it shouldn't be like this.
1. What was the issue with this game?
It was very sad and hurtful.
2. How do you feel about it?
I don't feel anything about it but it was sad though.
3. What is the problem with portraying on such an awful violent event through a video game?
It's really sad because people actually died on that day and they are copying it.
4. How can you make sure that your web games tell the whole story or teach a lesson in an honorable way?
When it's actually has a lot of work instead of playing time.
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